The Physics Simulation/Engine is developed in Unity environment to take advantage of existing calculations that are available and extensible with the scripting language. Physics Simulation allows us to build the vector space, understand it in 3-dimensions, apply laws of physics, predict the movement of Neural Network outputs and therefore eliminate impossible and improve the accuracy of neural network detections.
Benefits: View the captured scene from any angle. Understand object movement using physics simulation. High-precision understanding of temporarily occluded objects. The objects in the scene are temporary stable.